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 appreciate art


How the future can be changed with Metaverse, Artificial Intelligence

#artificialintelligence

The Metaverse is a virtual world that exists on the internet. It is made up of many different virtual worlds, and users can travel between them. There is no one answer to this question, as the Metaverse will be used in a variety of ways in the future. Some people believe it will be used mainly for social networking and communication, while others believe it will be used for more business-oriented activities. There are also those who believe the Metaverse will be used for education and training, and for creating and experiencing virtual worlds. The possibilities are endless, and it will be interesting to see how the Metaverse evolves and is used in the years to come.


I Am Not a Machine. Yes You Are. - Issue 98: Mind

Nautilus

I'm trying to explain to Arthur I. Miller why artworks generated by computers don't quite do it for me. The works aren't a portal into another person's mind, where you can wander in a warren of intention, emotion, and perception, feeling life being shaped into form. What's more, it often seems, people just ain't no good, so it's transcendent to be reminded they can be. Art is one of the few human creations that can do that. No matter how engaging the songs or poems that a computer generates may be, they ultimately feel empty. They lack the electricity of the human body, the hum of human consciousness, the connection with another person. Miller, a longtime professor, a gentleman intellect, dressed in casual black, is listening patiently, letting me have my say.


'Can Computers Be Programmed To Appreciate Art?': The Machine As Viewer, In 1977

#artificialintelligence

With the recent release of Magnus, an app that can recognize artworks using visual data, we turn back to the Summer 1977 issue of ARTnews, in which the editors wondered if it was possible for a computer to appreciate art. "Would there be a call for computer art critics?" the editors asked. No, Magnus does not meet that description, but it is being called "Shazam for the art world," and it can tell you titles, artists, mediums, and prices when viewers take pictures of the work in question with their phones. The 1977 article follows in full below. He goes on to an interpretation of the "collection of data" that is an artwork as a program of the sort fed into a computer.